Fusion 360 Beginners Course

Learn Fusion 360 from scratch with video lectures, practice exercises and quizzes in this beginners course

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What’s in the course

The course is made with a beginner in mind, all the topics start from scratch and have been explained in detail. As Fusion 360 is a cloud based software it keeps on updating very frequently and hence these frequent updates are also included in the course.

The course lessons are mostly project-oriented and most of the tools and commands are taught with their real-world applications. Each section ends with a practical question and quizzes which are related to the topics taught in the section and students are encouraged to answer the questions before moving further.

Though the course is made primarily for Fusion 360 beginners who have never worked with the software before but a seasoned user can also take this course to brush up the topics and to learn about new features and enhancements of Fusion 360.

The course is made with windows version of Fusion 360 but users working on a Mac can also use this course as the user interface, tools and commnds are exactly the same. Even the lesson files made with windows version of Fusion 360 are compatible with Mac version of Fusion 360.

Preview Videos from the course

Table of Contents

Course introduction and overview (2:22)

  1. Introduction to fusion 360 (7:34)
  2. Getting familiar with User Interface (9:14)
  3. Navigation tools (8:40)
  4. Display and visual settings (14:38)
  5. Drawing units and preferences (8:08)
  6. Selection tools (6:56)
  7. Understanding parametric nature (2:40)
  1. Workspace Update (4:46)
  2. Making basic sketches (10:43)
  3. Making rectangle and circle (8:15)
  4. Understanding geometric constraints (15:44)
  5. Using trim, extend and Offset tools (5:24)
  6. Using fillet and Mirror tools (3:56)
  7. Making Arc and ellipse (5:46)
  1. Making solid primitives (13:18)
  2. Using extrude tool (10:05)
  3. Using revolve tool (3:27)
  4. Making fillet and chamfer (14:37)
  5. Using shell, Mirror and Draft tools (14:48)
  6. Presspull tool (9:03)
  7. Using sweep tool (10:41)
  8. Understanding Loft tool (9:45)
  9. Move and copy (5:46)
  1. Making Polygons (8:03)
  2. Understanding splines and Attaching canvas (9:48)
  3. Break and point tools (4:32)
  4. Slot and Conic curves (11:42)
  5. Text and Sketch scale tools (8:30)
  6. Circular and rectangular sketch pattern (9:11)
  7. Adding Parameters to sketches (17:04)
  1. Making construction Planes (10:26)
  2. Making construction axis and point (8:41)
  3. Taking measurements (8:57)
  4. Interference and section analysis (9:49)
  5. Understanding G0, G1, G2 and G3 continuity (13:54)
  6. Zebra and Draft analysis (10:10)
  1. Boolean operations using Combine tool (7:29)
  2. Making stiffeners using Rib and Web tools (9:26)
  3. Making hole (12:41)
  4. Making thread (7:36)
  5. Making Rectangular, circular and path patterns (7:47)
  6. Scale and replace face tools (4:38)
  7. Face, Body and Silhouette split (7:05)
  1. Boundary fill (3:40)
  2. Project and Project to surface tools (9:35)
  3. Include 3D geometry and Intersect tool (5:29)
  4. Intersection curve (3:38)
  5. Align tool (5:15)
  6. Applying Appearance and Physical material (10:39)
  7. Attaching decals (3:48)
  8. Inserting external drawings and parts (11:32)
  9. Inserting components (4:58)

Final notes and additional resources (1:13)

Course Features

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